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AI Insights · Timothy · January 2022

Top 5 Match 3 Games Performance in Venezuela Q4 2021

Discover how the top 5 Match 3 games performed on a unified platform in Venezuela during Q4 2021, with insights on downloads, revenue, and active users.

Top 5 Match 3 Games Performance in Venezuela Q4 2021

The fourth quarter of 2021 saw varied performance among the top 5 Match 3 games in Venezuela on a unified platform. Here’s a closer look at their weekly downloads, revenue, and active users throughout the quarter, based on data from Sensor Tower.

Bubble Shooter by Happy Dragon Inc. demonstrated a fluctuating trend in weekly downloads, starting at approximately 5.4K and peaking at around 6.9K in mid-October before declining to about 3.1K by the end of December. The game also maintained a steady active user base, beginning at 20.6K and reaching its highest point at 26.2K in mid-October, finally dropping to nearly 19.9K by the end of the quarter.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw significant growth in weekly downloads, with numbers rising from around 5.1K to a peak of approximately 12.3K by the last week of December. Active users also increased notably, starting at 9.9K and surging to about 15.6K in the final week of the quarter.

Bubble Shooter - Classic Pop by Bubble Shooter showed a gradual decline in weekly downloads from about 3.9K at the beginning of the quarter to around 2.2K in early December, with a slight recovery to 2.9K by the end of December. The game had a steady active user base, starting at 34.8K and maintaining around 29K towards the end of the quarter.

Bubble Shooter Rainbow by Blackout Lab experienced impressive growth in weekly downloads, beginning at 307 and reaching a peak of approximately 6.2K by early December. The game’s active users also increased significantly, from around 4.1K to nearly 15.5K during the same period.

Escape Bubble by Match 3 Fun Games had a varied performance in weekly downloads, starting at approximately 2.7K, peaking at 3.7K in early November, and then declining to about 1.3K by the end of December. The game’s active user count followed a similar trend, starting at 6.6K, peaking at around 9.1K in early November, and ending the quarter with about 5.8K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022